Gen'dai melee fighter
Ghall CL 3
Large Gen’Dai soldier 3
Init +8; Senses Perception +2
Defenses Ref 16 (flat-footed 14), Fort 21, Will 14
hp 61; Threshold 26; resilient physiology
Immune +5 to Fortitude Defense against extreme heat and cold effects
Speed 8 squares
Melee vibro-ax + 6 (2d10+5) or
Melee vibro-ax + 6 (2d10+8) with both hands or
Melee vibro-ax + 10 (2d10+9) with Powerful Charge or
Melee vibrodagger + 6 (2d4+5) or
Melee vibrodagger + 10 (2d4+6) with Powerful Charge
Ranged by weapon + 5
Fighting Space 2×2; Reach 1 square
Base Atk + 3; Grp + 11
Atk Options Devastating Attack (, Jedi Consular), Powerful Charge
Abilities Str 17, Dex 15, Con 19, Int 10, Wis 12, Cha 11
Special Qualities hibernation, regeneration
Talents Devastating Attack, Melee Smash
Feats Armor Proficiency (heavy, light, medium), Powerful Charge, Weapon Proficiency (advanced melee, pistols, rifles, simple weapons)
Skills Endurance 4 armor, +2 equipment), fusion lantern, liquid cable dispenser, medpac, mesh tape, personal multitool, ration pack, utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), vibro-ax, vibrodagger
FOR ELITE TROOPER
Point Blank Shot
Martial Arts 1
Imp Damage Threshold
FOR MELEE DUELIST
Feats: Rapid Strike, Melee Defense, Wpn Focus
Blackness and cold hard stone pressing down on him… alone for hundreds of years. Some nights he still wakes panting to cool himself, his mandibles shaking uncontrollably, unable to remind himself he’s free. The unimaginable silence – unforgiving, chitin and muscle grinding pressure – somehow known to him despite unconsciousness, as if a lesson was there to be learned mere death could not teach him, stored for him, awaiting discovery at the hands of miners now active in the centuries abandoned collapsed shaft that entombed him and crushed his young body into nothingness. A mind’s desire for self-satisfaction, its demand for possession, knowledge, control, never truly recovers from such an experience, even when you live as long as a Gen’Dai.
He had been a slave as long as he knew, weathering stone and ore as relentlessly as water off a cliff, pounded through eons, moving the unmovable, until ironically, rock rallied and rendered him instantly immobile. His appendages had been obliterated, leaving barely enough intact tissue to remain bioactive between chance crevices formed by rough boulders. The men who dug him out had been disgusted to watch the slow but inexorable refashioning of his body which began as they pulled its wrecked form from the rubble. Did they guess at the magnitude of his pain? Its duration? Did even this cheap empathy push through their piggish predispositions? Exclamations and explicatives suggested otherwise as their picks and shovels hacked his tortured form into even more pieces before they left him there again, in the dark. After a few days, his body regained its capacity and form, and he emerged to find the mining planet had been “freed” by claimants from an Empire while he had been trapped. They made much of this new gift of freedom, while they busied a bureaucracy enchaining workers at least as effectively as their former bonds. Of course he was noticed immediately for his species rarity and his “rescuers” (Empire Ilk, all) retold their story of discovery and revulsion on their survey expedition. Ghall was a bit of a sensation. A target for insults and injury, left to beg for scraps, he knew he should take the opportunity when, decades later, a visiting merchant deemed him a particularly deterring sort of potential body-guard and offered his “employers” an unknown sum for his service.
Ghall, traveled many sectors over those years, until he was hired by Bhranam Conell, a human who cursed the Empire almost as often as he stole their money in unequal trade. Bhranam also dabbled in various histories and for some time spent significant efforts learning of Ghall’s people. Even their distant past was a subject for scrutiny: times forgotten by the Gen-Dai, ruins and iconography now devalued by a race who for so long sought inclusion among hominoids so completely reviling them. Chief among these: humans of the Empire. But, for Ghall, these were times of considerable satisfaction. He was treated well and took easily to his duties, manual and martial, and for the first time in his life he knew something of his heritage. When Bhranam passed away from old age and a wealthy belly, still traveling and trading, he surprisingly left to Ghall a datapad along with a modest sum as a “Release of Service Bonus”. The pad contained geometric iconography from his peoples’ forgotten past, data purchased in secret from a renowned and reclusive archaeologist according to the accompanying letter – admitting the symbols’ meanings were unknown. But the datapad contained another unexpected gift: the name and location of a Gen’Dai on the very planet of Bhranam’s demise. Knowing life’s transitional moments necessitated commemoration, Ghall used a portion of his release pay to afford genetic ink, a nearly luminous teal hue, in which he carved deeply into his purple flesh the geometric figures from Bhranam’s notes: torso, limbs, and face.
Sunlit moments are more dearly embraced by those who’ve seen its rays rarely. Her name was Della and she became the only member of his race he had ever met, his friend, and lover – and she was taken from him by a dramatic and early onset of mental affliction, inducing violence and erratic behavior. She disappeared.
Ghall’s disposition changed. Humility and containment gave way to demands he had stored within himself for freedom, ever since his body was crushed under the rock. The jobs he took became more and more dangerous, and less reputable. A century passed. He was in the process of negotiating the repayment of owed debts with a harvesting tycoon (hefting a Vibro-Axe as an ice-breaker) when he received a communication forwarded by his residence…, Della.
She was fine. Currently in treatment: Cured. Living on a science station at the outer planets and awaiting his arrival desperately. Their communications were a quiet demand for Ghall to shake loose his despondency and self-endangerment… a demand he decided to follow.
But his efforts to reach her failed twice: first, financially as he stranded himself on this rock of a planet, called Dantooine, but more dramatically again a few weeks ago, when news arrived Della’s remote outpost had been raised. Its leadership had become embroiled in violent conflict over species “purification” policies enacted by an Imperial Commander attempting to unify the backward province through fear and racism. Della’s comm has been utterly silent since her city was “militarized” to “quell the uprising”.
Ghall finally has a good job for the first time in a while, working with a rag tag group of dissidents in hiding. He does not discuss his history with anyone. He has mentioned Della’s name to several strangers while in a drunken depression, but he always ends with his need to find her, never mentioning her current plight.